- New Levels
- Pandas to be Death Knights
- Gnome Paladins
- Make the Goblin Boss on the Starting Isle have Less Health when Thrall attacks
- Playable Murlocs
Archive for the ‘Uncategorized’ Category
In patch 6.2, Blizzard added two pets in Talador [Crimsonwing Moth] and Spires of Arak [Sapphire Firefly] which only spawn one in the entire zone. They have a plethora of spawn points, as noted if you check wowhead for either one and while only one is up at any given time, apparently one is always up. I was initially concerned and figured these would be excessively annoying to chase but it wasn’t that bad actually.
I attained both yesterday in under an hour. I plugged in the coordinates I pulled off Wowhead into TomTom and ran around spamming a /tar macro for Crimson and then Sapphire. Both pets were found at coordinates not mentioned in the wowhead posts [hence I added them].
Frankly, if you just run around the zone spamming the target macro, I think you’d find it just as quickly but the coordinates give you a path to target… and where it’s been found before.
I realize it’s probably with some ease that I caught them simply because fewer people are frequenting those two zones and most are inundated with Tanaan and such. So if you want to take a break from Tanaan and do something relatively easy/mindless whilst attaining a new pet or two – here’s the thing.
We had a moment in raid where a couple groups got face pulled by a hunter [he admitted it, no big. Ven and I have a philosophy that you haven’t really raided until you’ve wiped a raid anyway]. Someone else asked why it was always the hunters fault. And suddenly we all have stories about people blaming either hunters, healers or tanks.
Ven explained the so-called “huntard” phenomenon. The class has gained that reputation, in many cases unfairly. [Also see the “deathtard” label for death knights]. While I don’t agree with the names, the fact is that it is a phenomenon.
Save yourself some trouble – get tip tac.
That hunter who won’t turn pack off? It’ll tell you which one it is! No more “We’re kicking every hunter till it goes away”. Yes, I’ve seen that happen. That’s the reason I got Tip Tac. It can also tell you who popped heroism early. I mean if you’re going to be calling people out… call the right ones out.
Apparently they nerfed this, so I’m opening up the Menagerie on all my alts. Mainly posting this for hubby but use as you like.
Eternal Strider [or any other water strider with Pump and Heal]
Use Pump till dead [should be used four times]
Use Revive Battle Pets ability [do not use before this, use Lio to heal if needed]
Pump till dead [should be used six times]
Have Lio heal your pets as you can’t use her within 3 minutes of logging in.
Go to next alt
Week at the beach felt good though
I highly recommend doing the Children’s Week quests. They have a new reward – the Pet Care Package which includes a lot of Pet items, including a Flawless Battle Stone… whether you want to sell it or use it yourself, it’s worth the 30 minutes or less!
Also, don’t forget the new holiday toy – the Green Balloon – which I got from the Toy Vendor in Stormwind – the gnome who walks around with the cart. I presume the equivalent in Orgrimmar would sell it for the horde.
I started the New Year with the determination to blog regularly. Draenor hasn’t been particularly conducive to regular blogging for me… add in moving to our new house [yes we bought one] and hubby having a cracked rib for that process and the unpacking and it sorta occupied my time.
My game time is nothing revolutionary either. If I’m not raiding, it’s garrison chores [just cooldowns/mission rotation] or old raids, though I have done a few bursts of achievementing as well and I’ve now got 10 max level toons – 2 DKs [including my main], 2 pallies, 2 druids, a shaman, a monk, a hunter, and a warlock. Most are fairly geared now too – between caches and 645 items from garrison missions.
Compared to other expansions, I’m not satisfied with this one. I mean, yes, there’s plenty to do but the motivation to do a lot of it is just gone. I know I’ll eventually max the reps… but there’s no framework to work within on them, so it’s a mindless, boring grind – the kind I hate the most so maybe they’ll eventually add something in to help with it? I don’t know. I have Arrakoa, Steamwheedle Preservation and Exarchs maxed already… but the rest can wait. If hubby ever gets the notion to go grinding, I’ll go with. He’s one that can enjoy that type of rep grind… throw up netflix on the other monitor and go. So, I’ll just tag along if and when he gets the motivation.
Archaeology is a giant mess without flight. I had a dig site at Zangara that had me running up and down, up and down, up and down and aggroing what felt like dozens of monsters. Not worth it. I’ll get what I can through the daily mine – which I still do on my main for the archaeology aspect and then see what I’m left with later.
And hey, if/when I get the mounts from Ulduar and Heroic Deathwing, I’ll have all the Pre-MoP raid mounts… so that’ll be checked off my list. I did enjoy Raiding With Leashes 3. I went after that with a vengeance. I enjoy soloing old content so that chase was a lot of fun, Not sure I have the fortitude for the Poundfist/Other Rare Mount waits.
As I predicted, and as I knew, I miss dailies and I’m not alone there. I like a firm start and stop to a rep grind. The gold didn’t hurt there either, though I’m not really hurting in that department this expansion.
I’m far from ready to give up on the game now. I enjoy the raid team we’ve got and I want to love the game but there need to be some changes made. I fear too long on this path and they will alienate that base of people who don’t unsub between content. Those types who have been here in the droughts before and who keep finding something to do and something to love in game. I’m seeing anecdotal evidence that they are going down that path just based on talking to people and reading some blogs.
What’s the core of the problem? I don’t know exactly. It’s not as simple as “no flight” or “no dailies”, though both of those would improve my QoL in game. I’m that person who always flew around and explored every nook and cranny… loved old Nagrand for that. And I did dailies after exalted when I felt like it. Maybe it’s simply a perception problem – WoD has always felt like an expansion taking out a lot of content. Some other bloggers have said it lacks lore, soul, or purpose. Maybe it’s the whole Grind and RNG aspects… some of each is good but pure grind with no benchmarks and seemingly endless RNG aspects aren’t fun. RNG has it’s place but instead of gating things behind multiple reps like people complained about in MoP, it now seems like things are gated behind endless RNG loops… and there could be no end to that unlike the reps.
Incidently, I rediscovered Diablo 3 the other week, so I may work on that again since Season 3 has started. I really enjoyed the adventure mode with bounties.